
4
Alphanumeric Keypad Programming
Functions
On-site programming is done using a programmed alpha-
numeric keypad. The keypad functions a specic way when
performing system programming. The following diagram
describes these functions.
2
ABC
3
DEF
1
4
GHI
5
JKL
6
MNO
7
PQRS
8
TUV
9
WXYZ
0
@
M
m
YES
ESC
NO
CLR
Notes About Programming Functions
Timing—there is a slight delay after pressing a button
before the display responds. The more you program,
the better you’ll get with the timing.
1 - 9, 0—the number of presses of each button
determines the character displayed. When you see the
desired character on the display, pause slightly before
proceeding. The following table shows the characters
that appear with each button press.
Button
1st press
2nd press
3rd press
4th press
5th press
6th press
7th press
8th press
9th press
10th press
11th press
1 space . , ? ! ; : 1
2 A B C 2
3 D E F 3
4 G H I 4
5 J K L 5
6 M N O 6
7 P Q R S 7
8 T U V 8
9 W X Y Z 9
0 - + = / ¥ _ < > ( ) 0
@ @ $ % & * #
Left/Right Arrow Buttons—some system parameters have
preset values to choose from (Time, Date, Entry/Exit Delays,
etc.). Use these buttons to cycle through the available choices.
CLR—press and release to erase one character at a time or
press and hold to erase a complete line.
ESC/NO— pressing this button when making numerical/ text
entries returns you to the previous menu. Pressing this button
when prompted to proceed with a specic task skips to the
next menu.
Display—if there is no keypad activity for 40 seconds,
the display goes out to conserve battery power. Pressing
any button (except the red panic button) restores the display
to the same menu or entry eld before it went out.
Data Entry—menu displays that appear with a colon (:)
indicate when you can enter or select the data or setting.
For example, when INSTALLER CODE: is displayed you may
enter the desired code.
Installation Planning
Left Arrow—move backward
through menus/choices.
Right Arrow— move forward
through menus/choices.
1 - 9, 0—
use for
numerical
and text/
punctuation
entries.
M/m—
change
between
uppercase
and lowercase
characters for
text entries.
CLR—clear
numerical/
text entries.
ESC/NO—
backout of
a menu or
skip to the
next one.
YES—
proceed with
the prompted
action or accept
the displayed
entry/setting.
@—use for special text and
punctuation entries.
Keypad Programming
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